Multiplayer

  • Deepest, most replayable game in the studios history.
  • Set in a narrative between Black Ops 2 and 3
  • October 12 launch
  • No thrust jump, no wall run, 100 percent boots on the ground
  • Guns stay up when doing many actions.
  • Specialists return. Mix of new and returning specialists.  Each have unique abilities/deployables.  Abilities bring in new mix of support and area denial options.
  • Returning specialists are re-imagined.
  • Each weapon has its own unique set of attachments.
  • Operator modes new attachment type.
  • True predictive recoil pattern system
  • Healing is no longer automatic.  Manually triggered by players.
  • Fog of War new system.  Minimap only reveals area around player and teammates.
  • League Play returns.
  • More narrative delivered through multiplayer this time around.  Special missions for each specialist to learn them.
  • Power in Numbers Cinematic

Zombies

  • Zombies return in brand new chapter starting fresh with new characters and setting.
  • First map is called IX.  Video showed them arriving as gladiators in a arena to fight zombies with melee weapons.
  • Aiming to keep players engaged in Zombies constantly for a long time.
  • Custom settings for matches to create challenges.
  • Limited time challenges called Callings.
  • Bot support
  • Zombie rush mode new faster simplified option for new players to introduce them.
  • Difficulty options
  • Voyage of Despair is another chapter within Zombies.  Heist mission set on the Titanic which goes wrong and everyone turns into zombies.
  • Launching with three fully fledged zombie experience day one.
  • Third map, Blood of the Dead, features returning characters characters.
  • More information coming this Summer

Blackout (Battle Royale)

  • Battle Royale mode called Blackout is the third mode to replace the lack of a campaign this time around.
  • Land, sea, and air vehicles
  • Features characters, weapons, and more from series history.
  • Biggest map they’ve ever made and will feature portions with chunks of classics maps.

Other

  • Launching exclusively on Battle.net with full support for that platform.
  • Narrative weaved into all three modes because of the lack of a campaign.
  • Partnered with PlayStation so perhaps some exclusive content reveals lined up
  • Pre-order for access to beta
  • Uncapped framerate and 4K for PC
  • Dedicated servers